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1. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Jack Dant wrote: A question for any devs that might still be reading this thread. Are you watching the test server feedback forum for the bugs and problems people are reporting? Can you acknowledge or comment on them? Ex...
- by Max O'Deel - at 2011.11.19 13:55:00
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2. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
CCP Omen wrote: Here are some replies to topics raised: "People will grief the Interbus COs" That is quite probable, even with this change of deployment, our guiding light is that EVE is player driven. This way the transition between NPC owned...
- by Max O'Deel - at 2011.11.18 20:11:00
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3. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
As Quoted in DEV Blog "We hope that you like the adjustments we are doing, we certainly value the feedback! The Player Owned Customs Office feature will launch with the winter expansion. May your plans be dark and full of tax money! Best regard...
- by Max O'Deel - at 2011.11.18 19:53:00
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4. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Hakaru Ishiwara wrote: Max O'Deel wrote: CCP PI related Devs take note: -Your CEO he has already had to carry out one humbling climb down apology for arrogantly driving blinkered in one direction with a pet idea; ( you obviously feel you are...
- by Max O'Deel - at 2011.11.18 19:29:00
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5. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
CCP PI related Devs take note: -Your CEO he has already had to carry out one humbling climb down apology for arrogantly driving blinkered in one direction with a pet idea; ( you obviously feel you are too important to have to worry about that ), w...
- by Max O'Deel - at 2011.11.16 13:00:00
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6. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Matalino wrote: Max O'Deel wrote: POINT 1. there is usually only one corp in a WH they are not going to be able to tax anyone except themselves,(so where is their revenue). Your corp can tax PI like you would tax rat bounties, or you make ...
- by Max O'Deel - at 2011.10.28 17:36:00
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7. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Max O'Deel wrote: So CCP do you intend to reimburse all the corps who live and have a POS in WH space when you realise too late that they should have been able to deploy defences to protect them. If you like to have a na...
- by Max O'Deel - at 2011.10.28 09:32:00
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8. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
So CCP do you intend to reimburse all the corps who live and have a POS in WH space when you realise too late that they should have been able to deploy defences to protect them. If you like to have a natural balance in EVE the structures in WH nee...
- by Max O'Deel - at 2011.10.26 21:26:00
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9. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Originally by: Dan Sun So what happend to the Sandbox? Originally by: Avenger1 Sounds like CCP have gone OTT on politcal blandness, they dont like older players to have something some relative noob hasn't had the time the wit o...
- by Max O'Deel - at 2010.04.13 08:04:00
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10. Ideas for CCP for April Fool's day - in Player Features and Ideas Discussion [original thread]
Allow the fitting of an invulnerability effect button when triggered, the ship then cannot be destroyed for that brief random period, It must only be a one off activation only per player not per ship and only fitted to ships that cannot fit top sl...
- by Max O'Deel - at 2010.03.17 11:36:00
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